v1.1.2a as of 01.03.2023
Changes:
- 'Antagonism' now can add non-smoddable smods. *Beware of Safety Overrides.*

Bugfixes:
- As a result of said change, fixed 'Antagonism' crash and other potential weird activity with 'Progressive S-Mods' (and similar) mod present.

v1.1.2 as of 01.03.2023
Changes:
- 'The Unyielding' now benefits Arma Armatura (and other mods') strikecraft
- Completely rewrote 'Antagonism':
 - Now works with all factions equally.
 - No longer applies 0 and negative OP hullmods.
 - No longer applies logistic hullmods.
 - Properly removes gained S-Mods from enemy ships that retreated or left alive when player retreats.
 - Now works in simulations.
- Icreased 'Antagonism' S-Mod roll probabilities.
- Decreased 'Criminal Imperium' effect power and increased it's cost to 4.

Bugfixes:
- Fixed 'Wish Upon a Star' crash with Nexerelin Task Force disbanding.

v1.1.1 as of 20.02.2023
Changes:
- Adjusted 'The Unyielding' jitter. Again.
- 'The Unyielding' now benefits flagship's modules as well.

Bugfixes:
- Temporarily stopped 'Antagonism' from working on Blade Breakers to avoid summoning Combat Engine Breakers.
- Hopefully fixed 'Full Throttle' shenanigans.

v1.1.0 as of 16.02.2023
Content:
- Added 6 negative, 1 positive and 1 milestone rules.

Changes:
- Now depends on MagicLib. I don't suppose there are people who don't have it.
- Changed 'The Unyielding' jitter into under jitter and increased it's visibility.
- Changed sound effect and added simple visual effect to 'Deathless' triggering.
- Adjusted 'Fox' description for clarity.

v1.0.1 as of 12.02.2023
Changes:
- 'The Unyielding' no longer counts modules as deployed ships.
- Adjusted 'The Unyielding' description.
- Increased 'Mental Warfare' effect power on all difficulties and decreased it's cost by 1. Since rule cost was changed, something may or may not happen to an
in-progress playthrough with the rule already active.
- 'Criminal Imperium' now works with governed colonies.
- Adjusted mod name in modlist. No ID changes were made so I doubt anything will break.

Bugfixes:
- Fixed 'Mental Warfare' not speeding up PPT drain.
- Fixed 'Deathless' locking broken weapons from repairing.
- Fixed 'Wish Upon a Star' increasing terrain CR effect instead of decreasing (:skull:).

v1.0.0 as of 02.02.2023
- Mod released.